Gamified approaches to learning have become a new trend and are finding their way more and more into modern education and on-the-job training. However, educational games are not a new method – they have been around for some time. The American scientist Clark C. Abt introduced the concept of serious games in 1970 in his book under the same title.1
In addition to professional know-how, soft skills play an increasingly important role in job search and professional life. But how can you improve them? Through the combination of subject-specific, methodological and social challenges, business simulations offer a holistic learning experience in which the participants train both hard and soft skills.
You may have heard of “Death by PowerPoint”. This phenomenon is noticeable in presentations that contain boring standard images and distracting animations and are characterized by the accumulation of unimportant details. The listener begins to get bored, may switch off and the information does not get through. Pecha Kucha is an innovative method to make slideshows more effective.
Learning is anything but fun and needs a lot of self-discipline? Not necessarily. Interactive and innovative forms of learning such as action learning contribute to learners’ motivation and gamify the educational process. In this article, we explain how this learning method works and why the action-oriented approach is so effective.
Wargaming is one of the oldest simulation methods, the history of which goes back to the 17th century. The approach originated in conflict games that were used to prepare for unexpected developments in military conflicts. So-called wargames were used to anticipate the reactions of the opponents and to be able to act more though at a strategic level.1